About

The passion project of Denis Bodart (Founder of Feed Me Light) for the past few years, Plume hails back to his days as a motion graphic artist and leans on his experience of establishing FML, one of London’s up-and-coming animation studios.

Combining this experience and skill set means that Plume is able to offer a unique blend of utilizing the animation expertise from Feed Me Light in a design led production studio entity.

Plume is born from the colourful world of FML and sits within the same 4 walls, which allows for a natural expansion and sharing of knowledge amongst the pool of talent.


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The sister company to Feed Me Light, Plume will benefit from the brotherly support by using the established processes and structure that has allowed FML to grow and succeed.

Like all siblings, the two entities will always be linked, however, each will have their own clear creative visions which define them individually.

For all new business opportunities, contact us at info@plume.tv

The Team

Website Kiri HD
Kiri Haggart
MD
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Denis selfie
Denis Bouyer
ECD
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Ben Leyland
Ben Leyland
EP
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Simon Dodd
Simon Dodd
Strategy Maestro
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Kate HOD
Kate Ellis
Head of Production & Operations
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F148 BC2 D 4 BEB 436 C B2 B9 C97 E71 D899 C5
Olivier Pirard
CG Supervisor
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Dawn Profile
Dawn Cottrell
Creative Producer
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Dai Crop
Dai Davison
Creative Producer
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Pauline Heuillard
Production Coordinator
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Denis Bodart Profile
Denis Bodart
Founder // ECD
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Website Simon New
Simon Duclos
CG Lead
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Tibo
Thibaud Clergue
Senior Animator
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IMG 3290 1x1
Saskya Olsen
Creative Generalist
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Henry website Photo
Henry Kent
Studio Manager
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Tomcullen
Tom Cullen
Social Media & Communications
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Alex Square
Alex Holman
Senior Art Director
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Fin website
Fin Crowther
VFX Supervisor
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Michelle website
Michelle Thorn
Finance & Accounts
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Pav website
Paweł Łuszczak
3D generalist
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Henry Medhurst
Lead FX
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Selection retouch
Marc & Denis Bouyer
Creative Directors
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Joe Rider
Strategy Lead
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Website Brutus
BRVTVS Collective
Creative Directors
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696 F0 BE7 9144 4 D43 8 C94 C6909089 AC02
Frederic Colin
Creative Director
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Pedro website
Pedro Allevato
Creative Director
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Website Ben
Ben Ommundson
Creative Director
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Gonzalo miranda
Gonzalo Miranda
Creative Director
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Website Tumult
Team Tumult
Creative Directors
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Website Renaud
Renaud Futterer
Creative Director
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Toffee Bouyer
Toffee Bouyer
Debt Collector
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Billie
Billie
Chief Engagement Officer
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Stevie
Lead Cutie
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Ruby
Ruby
Billie, but Bigger
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UK

10:19 PM

Fourth Floor,
19-23 Kingsland Rd,
London,
E2 8AA


T: +44(0)2032892090
E: info@plume.tv

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FAQs

How can I apply?

We've just set up a new talent log which you can find below - fill out all your details and we'll be in touch if we have any project opportunities we think you'd be a fit for!

For any full-time studio position openings, we'll advertise on social media and you can find the application form on this page.

Do you accept interns?

Yes! Every summer we take on summer interns, our application window normally opens in March and closes in April. Keep an eye on our social media to see when we announce it.

For internships not during summer, please fill out our general application form below and send us a quick 'hello' at info@feedmelight.com to let us know you've submitted your details.

Where are you based?

We are on the fourth floor of 19-23 Kingsland Road in Shoreditch, London.

We live by our "Pop by for a coffee!" motto, but a scary number of people have turned up unannounced, so please do let us know that you're coming before!

Do we work with remote artists?

Absolutely!

We love working with as many different talented artists as we can find, so if you fit the bill for a job but live on the either side of the world, we can still try and find a way to make it work.

Do you provide work permits?

We do not currently provide permits for freelancers to work in-house in our London studio.

Talent log

We're always open to adding a few more Good Sorts to the FML Family, so apply below to be added to our freelancer roster for any future projects that we might be able to take you on board!

In-House Availability 

(e.g. Adobe, Houdini, Autodesk)

(You can edit this any time, so please update as & when)

E.g. anything you specifically would like to work on / would like to avoid?

Area(s) of Expertise
Level 
Skills & Abilities
Software
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